The current generation is growing up in a world where every aspect of their communication, entertainment, social activities, and both their private and school lives are entwined with technology.

In recent years coding has been the buzz word on everyone’s lips as “groundbreaking” innovation in school curriculums. What coding does, and more specifically learning to code, is enable individuals in some capacities to speak another language, which can result in an increased ability to think outside the box and handle complex challenges whilst being creative.

Coding

Although coding can be deemed as a useful tool, far too much emphasis has been placed on it as a way of future proofing our children for the jobs we do not yet know.Coding is just one aspect to consider when it comes to future-proofing children and equal focus should be placed on their ability to outreach, collaborate, and communicate with others in a group setting.

According to Andreas Schleicher, Director of Education and Skills at the Organisation for Economic Co-operation and Development, coding is “merely a technique of our times and will become irrelevant in the future”. In my opinion, coding should be used as one of many tools when it comes to educating our youth, combined with STEAM skills (science, technology, engineering, art, and math) and a focus on individuals strengths.

For those learners who may not have an affinity with coding, forcing them into it can lead to animosity towards the subject, a feeling I am sure we can all recall when reflecting upon our own studies.

In the name of prevention, teaching coding along with hands-on making, and promotion of well-being and knowledge of sustainable development goals will help children become more well-rounded individuals. It is important to adapt and provide student outlets in which they can thrive in their particular strengths, nurturing not only practical learning but that of the arts and creativity.

As technology is dynamic and constantly evolving, we ought to engage with learning tools that promote 21st-century skills, happiness, sustainability, making, coding and innovation for students of all ages, catering to the needs of educational bodies that must adapt to the fast-changing world.

With conceptual thinking requiring the ability to critically examine factual information, it should, therefore, be at the forefront to engage and interest young learners through media, gamification and fun, to ensure students learn core-curriculum and positive education skills while preparing themselves for the future and STEAM-based employment.

Words by Aaditya Tangri, CEO, Kalebr

For more information about Kalebr’s world-class education programs visit www.kalebr.com

Leave a Reply